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![]() Quality of life improvements might not sound like much of a headline attraction, but Age of Empires 2 needed them just as much as the new campaigns and the visual overhaul. UTs: Light cav and Cas get +1 pierce armor, trebs get +1 range Units do +25% damage when fighting downhill (so makes it 50% with the universal downhill multiplier)Ĭav Archer UU: Keshik CA that generates gold when fighting other units (sounds like a balance nightmare if all the other stuff isn't already) UTs: TCs+3 range, skirms and spearmen +1 pierce armorĬav archer civ with no aras, champs or palas Spearman line moves 10% faster starting FeudalĬav UU: Leitis cav whose attacks ignores armor +1 cavalry attack for every relic garrisoned in monastry for +5 max Start with +150 food (probably stolen from starving Chinese) UTs: CAs and Hussar line produced 80% fasterĬavalry and Monk civ, gets palas and champs but no aras UTs: UU and Hussar line attacks 25% faster(they still get paladins),Ĭavalry civ, get champs and palas but no arbalestsĬan build TCs, Siege Workshops and Rams in Feudal Age, think limit on 2 TCs in FeudalĬavalry are 10% faster from Feudal (not specified if just movement or attack)Ĭav Archer UU: Kipchak, like revolver ocelot mangudai from old Mongols Town centers cost -50% stone (can make 4 with the starting 200) Militia line upgrades for free(don't get champion though) Infantry and cav civ (don't get crossbows like Spanish) Its a great soup of balance, history and creative vision, IMO. Eg Saladdin campaign, Chinese not having hand cannoneers, Indians not having horses or battle elephants, Vikings and Mongols having cannon galleons, etc. Yeah, actual history plays very little role in the game and its more inspired by history rather than based on it. But it would be OP if they did, and even MS isn't that dumb. Malay won't get the new tech I think, I don't remember now and I didn't sit through all of it last time. ![]() AoE3 at least had the most variation in allowing shipment variation to mix it up. Optimal builds will be found for every game and game type so I think making the first minutes interesting will always be difficult in Age of games where you have to age up. ![]() Pity too, since I've always thought monk rushing was just cheesing, especially against units like War Wagons and Elephants. But I suspect this will only be a polishing up of the game in a new engine and don't expect to see a change in it since its been a part of the game for a long time now and the dev team is taking lots of input from current pro players and the community, most of whom don't want drastic changes. But from what I've seen, many higher level 1v1s do reach that stage even on open maps. I wouldn't be surprised to see them on black forest where players wall up the chokepoint and boom till they're imperial age. Relics don't offer enough to replace gold production either. Reaching trashwar stage depends on how closely the game goes and the how much back and forth happens, as well as the open-ness/closedness of the maps. This just goes to prove that historical accuracy is not one of the top 100 things to watch over at microshite. Of all the ethnicities on the planet, I would not have picked the Malays as a warrior race of any stripe. They are the French of South-East Asia, but without the "culture" and the smell. Without the 5 legends, the Malays had nothing other than being surrender monkeys, first to Parameswaran of Indonesia (a Hindu) then, with a healthy dose of chronic backstabbing disorder thrown in, to the Brits. As it was something that the Malaysian government did to try to instill pride in the Malays, and needless to say it backfired horribly, all 5 brothers were erased from Malaysian historical texts post-1999. The 5 Hang brothers proved to be Chinese via DNA analysis. There was also the whole story of how they first got into the history books: escorting a Chinese princess. The Malays tried to palm it off as them not being real brothers but oath brothers and took up a common name to signify the oath. Malays do the whole Arabic thing of x son of (bin) y. It was a funny thing because the Malays did not have surnames, which made the 5 Hang brothers stand out like a sore thumb. The Malays used to be proud of the 5 Hang brothers, who were expert warriors and winners. ![]() WTF? The only thing the Malays are good at is to claim Chinese warriors as their own. ![]()
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